PlaySys Software

Real IES
Real IES is a standalone software created in 2015 specifically for generating photometric files. Using our tool, you can effortlessly create custom *.ies files with just a few clicks: preview them, adjust parameters, and you're done. Real IES produces IES type-C files that are compatible with a diverse array of 3D rendering software, including but not limited to 3ds Max, V-Ray, Unreal Engine, KeyShot, Corona Renderer, Maxwell Render, and others.
www.real-ies.com

Real HDR
Real HDR is your definitive solution for effortlessly creating stunning HDR images that seamlessly integrate into your 3D workflow. Available on the market since 2018, this versatile software simplifies the process with two intuitive modes: PhotoBooth for creative product lighting and SkyLight for realistic architectural environments. No more hunting for suitable HDR maps—Real HDR empowers you to import your custom lighting scenarios directly into your preferred 3D software with ease.
www.real-hdr.com

Real PBR
Real PBR is a rendering tool powered by real-time and ray tracing capabilities, designed to simplify the complexities of 3D rendering. Backed by a free licensing policy, Real PBR empowers users to utilize it in both commercial and non-commercial projects. While not open source, our team is deeply committed to community input, with a focus on crafting an accessible, user-friendly, and swift rendering solution.
www.real-pbr.com
HDR Sky
HDR Sky is a specialized tool designed to craft high-quality, high-resolution HDR skies, available in both static and animated formats. Developed from the Real HDR SkyLight Module, HDR Sky caters specifically to outdoor scenarios for architectural visualizations, exporting your creations in EXR format seamlessly integrated into your 3D productions.
www.real-hdr.com/sky
UVWaste Calculator
UVWaste Calculator is a tool for evaluating UV mapping efficiency in 3D models. It imports various 3D file formats and provides key metrics such as vertex count, face (triangle) count, and the number of UV channels. The tool calculates the percentage of UV area used per channel and estimates texture usage by determining total texels, VRAM consumption, and texel density per unit area, based on a selected texture resolution. Additionally, it gives users a clear overview of their model’s geometry and UV efficiency for informed texture optimization and memory management decisions.
Direct Download for PC
Easy ORM
Easy ORM (where ORM stands for Occlusion, Roughness, and Metalness) is a compact, lightweight, and intuitive tool crafted to generate optimized ORM maps for PBR rendering. Download the tool, link your textures, and Easy ORM will efficiently pack them into a format ready for use in your preferred rendering software. The maps created by Easy ORM encapsulate shading data in the RGB channels, effectively conserving disk and memory space for real-time rendering applications.
Direct Download for PC
Ticket Sys
At our studio, we pride ourselves on staying organized and in control of every aspect of our development process. That's why we've developed our own internal ticket management system: Ticket Sys. Designed specifically to meet the needs of our team, Ticket Sys helps us seamlessly track and manage tasks, whether we're working in the studio or collaborating remotely. TicketSys allows us to centralize all of our project tasks, from bug fixes to feature requests, ensuring that nothing slips through the cracks. Every team member can see their assignments at a glance, track progress, and collaborate effortlessly. Whether it's attaching relevant images or prioritizing tasks with clear, color-coded statuses, our system keeps us focused and on track. Ultimately, having our own ticketing system is more than just cool - it's a reflection of how seriously we take our work. It keeps us organized, efficient, and always moving forward, ensuring that we can deliver top-quality results for every project.

PlaySys Interaction Framework
PlaySys Interaction Framework, the core pillar of interactive projects developed by PlaySys since 2007, represents the company's foundational effort and innovation hub. It comprises an internal suite of tools continuously refined since its inception, enhancing project efficiency by integrating modules for backend operations, graphics, sound, and interactive elements. In essence, PlaySys Interaction Framework serves as an indispensable in-house development resource, centralizing versatile instruments tailored to meet the varied demands of everyday software development tasks.
www.play-sys.com
Fattura Elettronica
This productivity software has been exclusively developed for internal use. Its presence here aims to attract your interest in custom tools tailored by PlaySys for automating specific processes within your business activities.

Other Tools
Over the years, we've created a variety of customized utilities, plugins, mobile applications, platforms, macros, and automation scripts. Notably, our offerings include SISU Render for 3dsMax, V-Ray, MentalRay, Maxwell Render, and PlaySys UV Painter for 3dsMax and Unity Engine, among others.